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  • Java training Jaipur

    JAVA is a technology that allows Programmer for software design and written just once and run on a variety of real computers, Java can be used to create complete applications that may run on a single computer or be distributed among servers and clients in a network.

    Java course is designed to equip students and professional for developing industrial-strength computer applications and think about software developing and program design. Java course is aimed at those who have prior programming skills.Through the Java course,the student will develop their thinking about software development and program design. Java Training include OOPS concepts, advanced features, program design and the use of various packages.

    J2EE (Java 2 platform, Enterprise Edition) is a Java platform designed for the mainframe-scale computing typical of large enterprises. Sun Microsystems(Together with industry partners such as IBM) designed J2EE to simplify application development in thin client tiered environment. J2EE simplifies Application development and decreases the need for programming and Programmer training by creating standardized, reusable modular components and by enabling the tier to handle many aspects of programming automatically.

    The J2EE platform takes advantage of many features off the Java 2 Platform, standard Edition (J2SE), such as “Write once, Run Anywhere” Portability, JDBC API for data base access, CORBA technology for interaction With existing enterprise resources, and a security model that protects data even in internet application. Building on this base, the Java 2 platform, Enterprises Edition adds full support for Enterprises JavaBeans components, Java servlets API, Java server pages and XML technology. The J2EE standard includes Complete specification and compliance tests to ensure portability of applications Across the wide range of existing enterprise systems capable of supporting the J2EE platform. In addition, the J2EE specification now ensures Web services Interoperability through support for the WS-1 Basic Profile.

  • Chapter 1: Introduction
    1. What is Java?
    2. Versioning
    3. The Java Virtual Machine
    4. Writing a Java Program
    5. Packages
    6. Simple Java Programs
  • Chapter 2: Language Components
    1. Primitive Data Types
    3. Control Flow Statements
    4. The ifStatement
    5. The switchStatement
    6. The whileand do while Statements
    7. The forStatement
    8. The breakStatement
    9. The continueStatement
    10. Operators
    11. Casts and Conversions
    12. Keywords
  • Chapter 3: Object-Oriented Programming
    1. Defining New Data Types
    2. Constructors
    3. The StringClass
    4. StringLiterals
    5. Documentation
    6. Packages
    7. The StringBufferClass
    8. Naming Conventions
    9. The DateClass
    10. The importStatement
    11. Deprecation
    12. The StringTokenizerClass
    13. The DecimalFormatClass
  • Chapter 4: Methods
    1. Introduction
    2. Method Signatures
    3. Arguments and Parameters
    4. Passing Objects to Methods
    5. Method Overloading
    6. Static Methods
    7. The MathClass
    8. The SystemClass
    9. Wrapper Classes
  • Chapter 5: Arrays
    1. Introduction
    2. Processing Arrays
    3. Copying Arrays
    4. Passing Arrays to Methods
    5. Arrays of Objects
    6. The Arrays Class
    7. Command Line Arguments
    8. Multidimensional Arrays
  • Chapter 6: Encapsulation
    1. Introduction
    2. Constructors
    3. The thisReference
    4. Data Hiding
    5. publicand private Members
    6. Access Levels
    7. Composition
    8. Static Data Members
  • Chapter 7: Inheritance & Polymorphism
    1. Introduction
    2. A Simple Example
    3. The ObjectClass
    4. Method Overriding
    5. Polymorphism
    6. Additional Inheritance Examples
    7. Other Inheritance Issues
  • Chapter 8: Abstract Classes and Interfaces
    1. Introduction
    2. Abstract Classes
    3. Abstract Class Example
    4. Extending an Abstract Class
    5. Interfaces
  • Chapter 9: Exceptions
    1. Introduction
    2. Exception Handling
    3. The Exception Hierarchy
    4. Checked Exceptions
    5. Advertising Exceptions with throws
    6. Developing Your Own Exception Classes
    7. The finallyBlock
  • Chapter 10: Input and Output in Java
    1. Introduction
    2. The FileClass
    3. Standard Streams
    4. Keyboard Input
    5. File I/O Using Byte Streams
    6. Character Streams
    7. File I/O Using Character Streams
    8. Buffered Streams
    9. File I/O Using a Buffered Stream
    10. Keyboard Input Using a Buffered Stream
    11. Writing Text Files
  • Chapter 11: Collections
    1. Introduction
    2. Vectors
    3. Hashtables
    4. Enumerations
    5. Properties
    6. Collection Framework Hierarchy
    7. Lists
    8. Sets
    9. Maps
    10. The CollectionsClass
  • Chapter 12: Networking
    1. Networking Fundamentals
    2. The Client/Server Model
    3. InetAddress
    4. URLs
    5. Sockets
    6. A Time-of-Day Client
    7. Writing Servers
    8. Client/Server Example
  • Chapter 13: Threads
    1. Threads vs. Processes
    2. Creating Threads by Extending Thread
    3. Creating Threads by Implementing Runnable
    4. Advantages of Using Threads
    5. Daemon Threads
    6. Thread States
    7. Thread Problems
  • Synchronization

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